#pragma once
#include "ElementNode.h"
#include "math.h"
namespace NBGUI
{
	class GUIAPI Canvas : public ElementNode
	{
	public:
		Canvas(GUIDrawer* drawer, const char* name, const char* eleText, int eleType = NONE, Rect& _rect = Rect());
		~Canvas();


		void draw();
	};
}